Dystopia
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From my testing it seems like it needs to be a stage that hasn’t had a cursed peely pix used on it before (not sure if the peely pix also has to be different).
I completed TA with curse stickers on stage 1 and 2, and something else on stage 3. The next run I used my unused curse sticker on stage 1 and was not given a peely pix on completion. Finally I moved that sticker onto stage 3 and reran everything and finally got the last bonus peely pix after completing that last mission.
Doesn’t seem like the +1 pix chips need to be used on your first mission of the week, I just unlocked a new one after completing mine and ran a regular TA afterwards and ended up getting the +1 for having that sticker selected for that mission.
I think it was a factorial joke, so 60k! = ~1.564137708 E+260634 Double factorials looks interesting, apparently all evens/odds instead of doing factorials twice.
https://en.wikipedia.org/wiki/Double_factorial
There is currently a 60% electric Motovore in the current rotation rotation. I wonder if they improved the weighting this time around when they streamlined the adversary encounters because < 30% was a very common occurrence for me with Liches/Sisters.
What elements are people generally going for? I’m probably going to make most of my weapons magnetic because overguard is probably a little too prevalent right now, and it won’t combine with modded elements.
The single target damage seems pretty good but it’s probably less effective against any enemies with damage attenuation due to it being a beam weapon. The damage also seems very high when dealing with certain types of weak points like the CRT’s on the Techrot Galliflex.
Dystopia@dormi.zoneto Warframe@dormi.zone•Weekly Warframe Revisited: Excalibur 2.0English3·1 month agoPretty unfortunate that it seems the best way to survive is just nuking everything. It seems like buffed elements (Shock Trooper/Thermal Transfer) don’t buff Exalted Blade, I was hoping that I could use Melee Influence to force cold procs onto everything.
The current best non-subsume I can think of is making use of Arcane Trickery and opening enemies up to finishers with Radial Blind/Zakti/Dizzying rounds.
Dystopia@dormi.zoneto Warframe@dormi.zone•Weekly Warframe Revisited: Excalibur 2.0English4·1 month agoIt seems a little unfortunate that Slash Dash needs Exalted Blade to be active if you want that ability to benefit from combo multipliers. Exalted blade also can’t be subsumed off if you want to use Slash Dash offensively. It also would have been nice if Arcane Crescendo preserved initial combo after deactivating Exalted Blade.
These things aside, with the recent buffs to melee Excalibur is significantly stronger than he used to be, and it’s nice to finally be free of stat sticks.
The Coda Sporothirx seems like it is just a very minor buff over the base version stat wise. Kind of wish they changed the weapon a little more like adding a second zoom level to the Coda version. The bonus element may throw off your slash/viral balance compared to the base Sporothrix, if you’re using a gas/blast build you probably don’t care as much/do benefit from the extra elemental weighting.
Most snipers have visual bugs with their scopes currently, the sporothrix is one of the worse ones where the scope elements will vibrate after taking a shot.
Dystopia@dormi.zoneto Warframe@dormi.zone•One frame remains for breaking damage attenuation...English2·1 month agoHave you considered more dakka?
Might be worth building him to farming relics and then selling the prime junk/sets you get from those relic runs if you don’t already have have a loadout that you like using for those. He is one of the better warframes for this and Thermal Sunder is nice to have on the off chance a capture mission turns into an exterminate.
As for fun, that depends on how you like to play. Thermal Sunder on Gauss works fine for nuking content outside of ESO if you have the requires mods/arcanes, and don’t mind spamming 3. He’s only really fast in the tilesets that are more open/less complex, otherwise you’re going to be slamming into walls a lot.
Hoping Ash doesn’t lose the ability to teleport to objects/through glass, there’s a few shortcuts that rely on that.
Should finally be able to make use of weapons with combo gimmicks now instead of having them reset to 0 if you cast an ability that makes use of a pseudo-exalted.
The exploit was
activating Last Gasp at 00:00 of your bleed-out timer.
I found Sacrifice along with Bond mods reducing your companions recovery timer to be fairly helpful.
There is an exploit with Last Gasp which essentially makes you unkillable, it has been reported on the forums.
Ignoring exploits though because those really aren’t fun and can be patched in a future update. Specters can help a lot for drawing enemy fire in phase 1 because hitscans are unavoidable (aside from some accuracy penalties), and shoot the reinforcements as they’re coming down into the arena for an easy kill because the RPGs do a significant amount of damage to the boss.
Invisibility from Ivara’s arrows/sentinel can be helpful here too.
Dystopia@dormi.zoneto Warframe@dormi.zone•Reminder that Belly of the Beast events ends on March 2ndEnglish1·2 months agodeleted by creator
Dystopia@dormi.zoneto Warframe@dormi.zone•Reminder: Dev Stream in 14 hours on TwitchEnglish2·2 months agoThere’s also a Soulframe Devstream too at 11 AM ET.
Will be interesting to see how pseudo-exalted weapons change, and it will be nice that you won’t be punished anymore for using weapons with certain combo gimmicks like the Tenet Grigori.
More of a meme, but you can run the hacking precepts on a moa. They tend to have issues on the new Corpus spy vaults/Gas City due to pathing/collision issues unfortunately. Master’s Summons can be used to place it on the opposite side of a wall, and to force the moa to hack a specific terminal.
Unfortunately they were mostly ignored with the companion update and they can get stuck in a previous tile.
So far, the best use for the perk that I’ve found is being able to change directions in the air after using an animation cancel to launch yourself. A Volt or Wisp in the team can make pulling off the animation cancel a lot harder.
Looking at the patch notes, it sounds like they slipped in for the initial update adding them before being removed in the next hotfix.
Not too sure how useful that speed boost is, normal slide attacks don’t preserve momentum, but you might be able do some dumb things by using auto melee and spamming ctrl while in the air. The dojo’s obstacle course might have been interesting if they allowed melee weapons to be wielded there instead of only holstered.
There are people that are getting it to run on Linux through Proton, and a thread in the preludes discord for what people have done to get it running there. Info on the forums seems pretty limited if you prefer to avoid using discord unfortunately, but I don’t think it would be that different from installing warframe on Linux if you’ve already gone through that.
Not sure how likely it is for warframe/soulframe to support Linux, but the Steam Deck/SteamOS do seem to be making Linux more popular for gaming.